Like A Dragon (Yakuza) [series], Sega

« Older   Newer »
  Share  
icon13  view post Posted on 5/9/2014, 15:35     +1   -1
Avatar

Overlord

Group:
Member
Posts:
27,153

Status:


CITAZIONE
Yakuza, conosciuto in Giappone come Ryū Ga Gotoku (龍が如く) letteralmente "Come un drago", è una serie di videogiochi Action-adventure sviluppata da Sega.
http://en.wikipedia.org/wiki/Yakuza_(series)

Ecco la lista di tutti i giochi e delle relative console di riferimento:

Yakuza (Ryū ga Gotoku)
Release JAPPiattaformaTitolo JAPinfoRelease EUTitolo EU
2005.12.08PS2Ryū ga Gotokuwiki2006.09.15Yakuza
2006.03.24Film [dvd]Ryū ga Gotoku ~ Joshō ~ [regia di Takeshi Miyasaka]wiki2006.08.15Like a Dragon: Prologue
2006.12.07PS2Ryū ga Gotoku 2wiki2008.09.18Yakuza 2
2007.03.03FilmRyū ga Gotoku Gekijōban [regia di Takashi Miike]wiki2010 [dvd]Yakuza: Like a Dragon
2008.03.06PS3Ryū ga Gotoku Kenzan!wiki//
2009.02.26PS3Ryū ga Gotoku 3wiki2010.03.12Yakuza 3
2010.03.18PS3Ryū ga Gotoku 4: Densetsu o Tsugumonowiki2011.03.18Yakuza 4
2010.09.22PSPKurohyō: Ryū ga Gotoku Shinshōwiki//
2011.06.09PS3Ryu ga Gotoku OF THE ENDwiki2012.03.16Yakuza: Dead Souls
2012.03.22PSPKurohyō 2: Ryū ga Gotoku Ashura henwiki//
2012.11.01PS3 / Wii URyu ga Gotoku 1&2 HD Edition//
2012.12.06PS3Ryu ga Gotoku 5: Yume Kanaeshi MonowikiTBA 2015Yakuza 5
2014.02.22PS4 / PS3Ryū ga Gotoku Ishin!wiki//
2015.03.12PS4 / PS3Ryū ga Gotoku Zero: Chikai no Bashowiki//
TBA 2016PS4Ryū ga Gotoku 6wiki//
 


Edited by nomorealeon - 13/10/2015, 10:20
 
Top
view post Posted on 5/9/2014, 19:36     +1   -1
Avatar

Overlord

Group:
Member
Posts:
27,153

Status:


Yakuza-Zero-Title-Ann

Ryū ga Gotoku Zero: Chikai no Basho

CITAZIONE
Famitsu has gone live with its first online preview of Yakuza 0.
The newly announced PlayStation 4 and PS3 game is set in 1988, before the events of the first game, and tells the origin stories of Kazuma Kiryu and Majima Goro.

Kamurocho and Soutenbori
Japan’s biggest red light districts—Kamurocho, Tokyo and Soutenbori, Osaka.
Yakuza-0_Fami-shot_08-27-14_001
Kamurocho is the place to go to see every one of your desires fulfilled. Whether it be eating, drinking, sex, or even gambling, Kamurocho has it all and then some. A glamorous site admired as “the city that never sleeps,” East Japan’s greatest yakuza organization, the Tojo Clan, wages turf wars here every day.

Yakuza-0_Fami-shot_08-27-14_002
Soutenbori, on the other hand, is a uniquely Kansai-esque city with an electric atmosphere, and home to the region’s greatest yakuza organization, the Omi Alliance.

Both cities hide a dangerous face beneath their sparkling facades.

Kazuma Kiryu and Majima Goro
The protagonists of Yakuza 0.
Yakuza-0_Fami-shot_08-27-14_003
Kazuma Kiryu - 20-years-old. East Japan’s greatest yakuza organization, the Tojo Clan. Kiryu is a gangster belonging to the Dojima Family, which is under the direct command of the main Tojo Clan itself. He lost his parents at an early age, and was brought up at the Sunflower Orphanage founded by Dojima Family lieutenant Shintaro Kazama. After growing up, he followed in Kazama’s footsteps and joined the Dojima Family himself. Already widely known for being among the strongest fighters within the Tojo Clan, he operates predominantly within Kamurocho as his headquarters. However, on one fateful day in December 1988, Kiryu finds himself accused of extracting money from a back alley murder victim, putting his organization in a state of crisis. What’s worse, Kazama, the man Kiryu owes his life, too, gets caught in the crossfire. In order to protect him, Kiryu has decided to leave the Dojima Family, but…

Yakuza-0_Fami-shot_08-27-14_004
Majima Goro - 24-years-old. Manager of the cabaret club “Grand” in Soutenbori, Osaka. You wouldn’t think he is sincere, but contrary to his appearance, he is bold, yet polite. The “King of the Night,” he managed to turn Grand into the most popular club in Soutenbori in the blink of an eye amidst cutthroat competition. However, his true identity is that of an ousted former yakuza. Several years ago, he was working in Tokyo under the Tojo Clan, but during a certain raid, went against the will of the organization, facing imprisonment as a result. Afterwards, he was sent to Osaka under the supervision of Kansai’s greatest yakuza organization, the Omi Alliance, allowed to stay alive as a normal citizen. But for his close friend and sworn brother, Majima dreams of returning to the family. One day, as the condition for his return, he is ordered to kill a person, but…

Read more at http://gematsu.com/2014/08/first-look-yaku...cMEObIXJwoTO.99

Y0_08-28-14
Sega launched the official website for Yakuza 0 today, providing a host of first screenshots and official story prologue.
Luckily, the super long prologue was already translated by Articuno76 over at the official SEGA forums, which we’ve replicated below.

Story
The events in Yakuza 0 kick off on December 1988 in a Kamurocho frequented by people unassumingly going about their lives with their brand name suits, shoes, luxury watches and so on. It’s an age when people took it for granted that they could get anything they desired. But a select set of men knew that, even in this town where money was the law, that there were things that even money couldn’t buy.

…it all started with a small empty lot that came about, in a town otherwise packed to the brim with concrete, purely from coincidence.

At around this time the Japanese underworld set about with their “21st Century Re-Development Project.” And this project was the central focus of a power struggle for authority that was bubbling beneath the surface […]. This project threatened to shake-up the status quo of who controlled Kamurocho. But there’s a piece of the puzzle that’s missing; who’s going to provide the land for the upcoming giant trading building “Millennium Tower”?* The fight for control over Kamurocho is just beginning.

This is a Kamurocho where lust for money is characterized openly by the ordinary person [described above], and secretly by men who’ve taken their lust one step further, fighting over rights [over Kamurocho’s various facilities: stores, restaurants, clubs, etc.]. Kamurcho is held together by the miraculous balance between “open” and “secret,” and “black” and “white.”

In one corner of Kamurcho there’s a young man who’s not yet entirely black or white. Prone to half-assing things, he’s a Tojo Clan, Dojima Family member—Kiryu Kazuma (20-years-old). He’s more than competent but not particularly likable. Added to that, he doesn’t even have the smarts to trick people; problematic because he lives in the underworld where the power of money and violence are a necessity, a world which he isn’t capable of skilfully navigating.

And yet this Kiryu Kazuma goes about eking out his living, conducting his “part time job” of reclaiming loan payments in shadowy alleyways. He doesn’t even know what he wants. He has no dreams. He’s just a young yakuza left stumbling around aimlessly in life by the wave of greed that’s a sign of the times*. This is the man known as Kiryu Kazuma… or it was until one evening when a certain event occurred: A murder case.

It happened in a small empty lot in the center of Kamurocho that was nestled in the space between buildings. Kiryu, one of the suspects in the murder, is suddenly dragged into the whirlpool of desire of men who have their eyes set on obtaining power. And all this happens without Kiryu aware of the incredible conspiracy centering around the Tojo Clan and Dojima Family that’s unfolding in the background.

The shadow of disquiet envelops Kamurocho, but Kansai’s Soutenbori, which is in the heat of its own struggles, bears striking resemblance to Kamurocho. Soutenbori, much like Kamurcho, is lined with neon signs and people flowing with the good times. And just as Kamurocho has its underside in the form of the Tojo Clan, Soutenbori too has its own underside; the biggest yakuza alliance in Western Japan also known as the Omi Alliance.

There’s a man that goes by the title “The Emperor of the Night”. He’s the manager of Soutenbori’s number one cabaret club, a club he brought back from the brink of closing down. The owner’s name is Majima Goro (24-years-old). His posture is refined and graceful and his dedication to seeing that “the customer is always right” is borderline insane. Money, acclaim—Majima Goro has it all, to many he’s an exemplary example of someone making his way in the world.

But this is all a facade. Majima Goro doesn’t choose to live in the public eye, he has to; a punishment for an act of betrayal he once made. He’s an outcast who defied the orders of his clan. A decision which led to him being tortured and subsequently forced out of the underworld.*

His punishment is to live, making money in the giant cage that is Soutenbori, all the while being placed under surveillance. As Majima shoulders his punishment he waits, he waits for his best friend to get out of jail, but also for his chance to get back into the underworld. And one day Majima gets a once in a lifetime chance to escape his cage. But taking that chance means making the choice to go past the point of no return.

The two men left behind by the times will be dragged into the vicious fight over that one empty lot by the various interests at play. One generation may be ending, but two legends are about to be born.

Read more at http://gematsu.com/2014/08/yakuza-0-prolog...LqdAeDk7hEkB.99
 
Top
view post Posted on 5/9/2014, 20:03     +1   -1
Avatar

Collezionista Compulsivo

Group:
Fighter
Posts:
15,203
Location:
Made in China

Status:


uhm bene, almeno giocando questo posso godermi la serie, invece coi 3 e 4 partivi sempre a metà di qualcosa
 
Top
view post Posted on 6/9/2014, 13:30     +1   -1
Avatar

Overlord

Group:
Amministratore
Posts:
10,577
Location:
Secondo semaforo a destra

Status:


CITAZIONE (Andy Bogard @ 5/9/2014, 21:03) 
uhm bene, almeno giocando questo posso godermi la serie, invece coi 3 e 4 partivi sempre a metà di qualcosa

temo tu sia un pò troppo ottimista
 
Top
view post Posted on 6/9/2014, 13:36     +1   -1
Avatar

Collezionista Compulsivo

Group:
Fighter
Posts:
15,203
Location:
Made in China

Status:


Perché?
 
Top
view post Posted on 6/9/2014, 13:45     +1   -1
Avatar

Overlord

Group:
Amministratore
Posts:
10,577
Location:
Secondo semaforo a destra

Status:


non hanno ancora detto se uscirà mai dal giappone.

e se fanno uscire questo e non il 5... beh, che genialata.
 
Top
view post Posted on 7/9/2014, 12:29     +1   -1
Avatar

Collezionista Compulsivo

Group:
Fighter
Posts:
15,203
Location:
Made in China

Status:


Beh tanto non è mai stato in italiano, quindi ci basta anche solo la versione americana che tanto è uguale per noi :sisi:
 
Top
view post Posted on 7/9/2014, 13:56     +1   -1
Avatar

Overlord

Group:
Amministratore
Posts:
10,577
Location:
Secondo semaforo a destra

Status:


CITAZIONE (Andy Bogard @ 7/9/2014, 13:29) 
Beh tanto non è mai stato in italiano, quindi ci basta anche solo la versione americana che tanto è uguale per noi :sisi:

il 5 (che è canonico) e Ishin (spinn-off medievale), non sono mai usciti dal giappone, non li hanno fatti nemmeno in inglese, e si parla del 2012 :(

praticamente prima arrivava in versione USA con scatoletta in italiano, poi ciccia per tutti senza passera dalla versione USA only USA.

ah ecco perchè il primo mi ricordavo di averlo visto in italiano, lo avevano tradotto dei fan :mmm:

Edited by Fighter93 - 7/9/2014, 15:13
 
Top
view post Posted on 11/9/2014, 14:22     +1   -1
Avatar

Overlord

Group:
Member
Posts:
27,153

Status:


 
Top
view post Posted on 11/9/2014, 15:53     +1   -1
Avatar

De Oranje Piraat

Group:
Member
Posts:
4,506

Status:


Ogni aggiornamento è na cortellata ar core...
 
Top
view post Posted on 16/9/2014, 17:27     +1   +1   -1
Avatar

Overlord

Group:
Member
Posts:
27,153

Status:


Y0-Game-Center_09-16-14

CITAZIONE
The Yakuza series’ familiar “Play Spots,” where players can participate in various side activities, will return in Yakuza 0, this week’s Famitsu reveals.

At the “Game Center,” players will be able to play Sega arcade classics Space Harrier, Outrun, Phantasy Zone, and Super Hang-On.

Similar to Yakuza: Ishin, these mini-games will also be playable on PS Vita via a corresponding app. A PS Vita-exclusive “Pachislot” mini-game is also playable.

Other mini-games include “Cat Fight Gambling Den,” “Telephone Club,” “Disco,’ “Pocket Circuit,” “Casino Blackjack,” “Gambling Den Ceel-lo,” the “Batting Center,” “Karaoke,” and the “Arena.” Money earned playing these mini-games can be used in the main story.

There are no experience points in Yakuza 0. Instead, players can strengthen their characters using money. Another way to get money is by performing flashy take down attacks during battle. Kazuma and Majima also have exclusive systems to earn extra cash.

“Kamurocho Money Island” – Kazuma’s system. Players will use their money and personal connections to obtain shops and businesses, and can earn a large sum by increasing income properties. If you make use of the people you meet through sub-stories, it’s possible to control Kamurocho’s public order and business conditions.
“Soutenbori Nightlife Trade Island” – Majima’s system. The goal is to be the number one cabaret club in the region. With 30 hostesses, players will be able to bring up a group of women with rich personalities.

Read more at http://gematsu.com/2014/09/yakuza-0-game-c...2YsXP78ujFXp.99
 
Top
view post Posted on 16/9/2014, 18:58     +1   -1
Avatar

Overlord

Group:
Amministratore
Posts:
10,577
Location:
Secondo semaforo a destra

Status:


ma super hang-on è bruttissimo, hai una navicella spaziale e devi pigiare come un folle su X per distruggere dei... boh cosi, che si sgretolano.
speravo piazzassero un paio di personaggi di VF5.

30 hostess... spero che il metodo di conquista non sia quello noioso (e costosissimo) di DS.

suvvia fatemi vedere un pò di gente che si mena.
 
Top
view post Posted on 16/9/2014, 19:18     +1   +1   -1
Avatar

The Scythe that Reaps

Group:
Moderatore
Posts:
15,379

Status:


CITAZIONE (Fighter93 @ 16/9/2014, 19:58) 
ma super hang-on è bruttissimo, hai una navicella spaziale e devi pigiare come un folle su X per distruggere dei... boh cosi, che si sgretolano.

:listen:

cartoline-dal-passato-super-hang-on_r8xc
 
Top
view post Posted on 16/9/2014, 19:28     +1   -1
Avatar

Overlord

Group:
Amministratore
Posts:
10,577
Location:
Secondo semaforo a destra

Status:


mi son confuso con boxcelios turbo :fpalm:

e super hang-on l'ho pure fatto :fpalm:

tra poco diventerò candidato admin :fpalm:
 
Top
view post Posted on 16/9/2014, 19:47     +1   -1
Avatar

De Oranje Piraat

Group:
Member
Posts:
4,506

Status:


Cmq sì, sarebbe cosa gradita e necessaria rinnovare il minigame delle hostess che alla lunga diventava palloso e ripetitivo (figuriamoci con 30 mign... hostess).

Sempre se non l'abbiano già modificato tra 5 e Ishin, ma tanto noi siamo il 2 di coppe...
 
Top
529 replies since 5/9/2014, 15:35   7578 views
  Share