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| CITAZIONE (The Wraith @ 18/10/2018, 22:27) non ottimizzato un granchè. Su Xbox One tempi di caricamento degli stage di circa un minuto (il doppio delle altre console, PS4 vanilla inclusa) CITAZIONE "It’s also worth mentioning that on a base Xbox One, long load times pervade every mode, with it taking as long as a full minute in between matches in Arcade Mode," states reviewer Mitchell Saltzman. "Playing on an Xbox One X cut the load times by about half, as does playing the game on either a base PlayStation 4, or a PlayStation 4 Pro." www.eventhubs.com/news/2018/oct/17...nsole-versions/mentre su PS4 (unica macchina testata) input lag di 5,42f e input stability del 72% CITAZIONE Loïc "WydD" Petit recently reported his findings after putting the new game through a few tests. "I was able to test Soul Calibur 6 input lag! Unfortunately, I've got bad news," he states. "Soul Calibur 6 - 5.42f (90.4ms, C+ Tier) Stability 72% due to a weird bug." www.eventhubs.com/news/2018/oct/18...-findings-wydd/Nuovi test anche su X1, per tutti i 'lol, PlayStation ha da SEMPRE un lag inerente maggiore delle console Microsoft'... no. Dipende come sempre da chi lavora su qualcosa. Tanto che a questo giro è la versione Xbox a fare peggio. https://twitter.com/noodalls/status/1053810589376512000?s=21CITAZIONE Soul Calibur VI input lag PS4 76ms X1 80ms Large amounts in fluctuation between sets.
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