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| Info su Gill da CapcomUnity. www.capcom-unity.com/mattrayu/blog/...ster-next-monthCITAZIONE Gill
Now, on a more angelic note, Champion Edition heralds the return of Gill, the leader of the Secret Society and the end boss of the Street Fighter III series. Anyone who finished SFV’s “A Shadow Falls” story mode will remember the final sequence where Gill was shown to be plotting behind the scenes. Gill is now ready to reveal himself to the world, as he sets out to fulfil the prophecy that the Secret Society has coveted since ancient times. Gill will be added to the Street Fighter V roster as part of Street Fighter V: Champion Edition in February 2020 or can be acquired separately starting in December for MSRP $5.99 / €5.99 / £4.99 or 100,000 Fight Money.
Gill is a master of both Pyrokinesis and Cryokinesis, being able to control fire and ice with perfect elemental balance (hence his outward appearance). All his heavy normal attacks, and all but one of his special moves, have an elemental alignment. When Gill throws out a fierce punch, it’ll be engulfed in flames, and when he lets fly with a standing roundhouse, it’ll hit opponents with a frozen force. But these hot and cold flashes aren’t just for show. They also form the cornerstone of Gill’s unique mechanic – Retribution (bet you’re glad we didn’t say Resurrection).
V-Skill 1 – Divine Comet Depending on which V-Trigger is selected, Divine Comet will summon either an ice or fire-based projectile. If this missile hits the opponent, they’ll be afflicted with either a flaming aura that slowly reduces grey life or a frozen veil that stops their stun gauge from recovering. If Gill then hits the opponent with an elementally opposed strike, the word “Retribution” appears on screen and the rules get rewritten. His overhead causes a hard knockdown, his standing fierce punch leaves him at plus 10 on hit and he gets more opportunities for juggles and air resets.
V-Skill 2 – Blocking Blocking can be performed against mid/high attacks or low to deflect the opponent’s attack. It’s effective against strikes and projectiles and it can also be rapidly chained into itself for those “Moment #37” opportunities.
V-Trigger 1 – Primal Fire Primal Fire powers up Gill’s fire-based special attacks, causing them to set the opponent on fire without having to spend any bar on their EX versions. It also unlocks two additional flaming attacks. Burn Storm is a burning tempest that can be cancelled from most of Gill’s normal attacks and Flame Javelin is a fast moving projectile that strikes the ground like a mini meteorite.
V-Trigger 2 – Ice of Doom Ice of Doom is the arctic opposite of Primal Fire, in that it buffs Gill’s ice-based specials. It also unlocks two additional moves that are less spicy and more icy. Tree of Frost is a frozen pillar of spikes that rapidly grows from Gill’s outstretched palm. If it strikes the opponent while they’re in a burning state, the Retribution effect will cause a wall bounce. Delay Freeze Lance sets a frosty trap on the ground that functions like a proximity mine. Should the opponent be careless enough to trigger it without blocking, the ensuing detonation will freeze them in place and leave them open for an unabridged combo. E qui la movelist sul CFN. https://game.capcom.com/cfn/sfv/character/gill/movelist
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