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| perchè square ha capito che c'erano moltissimo problemi e ha rilasciato milioni di patch. il prodotto che uscirà su PS3 dovrebbe essere alleggerito dai difetti che affliggevano la versione pc. staremo a vedere VideoCITAZIONE Square Enix has sent at least two apologies to its customers, recognizing the poor quality of the game, asking for patience, and announcing free trial extensions and reshuffles in the development team.
Square Enix CEO Yoichi Wada admitted in a September 2011 press conference that "the Final Fantasy brand has been greatly damaged" as a result of the game's shortcomings. CITAZIONE On October 14th, 2011, Square Enix announced their intention to relaunch the game as Final Fantasy XIV 2.0. Many changes are to be included at and shortly after the reboot, most notably a "fundamental reworking of in-game maps", "the implementation of a new graphics engine", "release of additional gender options", "a fully renewed user interface", a "worldless content finder", a new server system, 1v1 and large scale PvP. The beta is slated to begin between October and December of 2012. In the months leading up to Final Fantasy XIV 2.0, the existing game world will be undergoing massive changes in the "Seventh Umbral Era" in-game event, which will provide players with a storyline, quests, and achievements that will not be able to be accessed again once Final Fantasy XIV 2.0 is released, giving a little something back to those who are currently playing the game. The long-delayed PlayStation 3 version of the game will finally be released shortly after the launch of Final Fantasy XIV 2.0 for PC.
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